Toby, a cynical advertising director finds himself trapped in the outrageous delusions of an old Spanish shoe-maker who believes himself to be Don Quixote. In the course of their comic and increasingly surreal adventures, Toby is forced to confront the tragic repercussions of a film he made in his idealistic youth.
The Biblical story of Joseph, who was sold to slavery by his brothers who were jealous of his prophetic abilities to analyze dreams and of his being their fathers' favorite.
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
Bea, Thomas, and the rabbits have created a makeshift family, but despite his best efforts, Peter can’t seem to shake his mischievous reputation. Adventuring out of the garden, Peter finds himself in a world where his mischief is appreciated, but when his family risks everything to come looking for him, Peter must figure out what kind of bunny he wants to be.
A boy writes a comic book with his best friend, and finds situations depicted in the comic book coming to life. Along with the appearance of a mysterious girl, the boy is forced to face the reality of what he has written, and begins a battle to attempt to rewrite death.
Furious that her late father only willed her his gloomy-looking mansion rather than his millions, Carrigan Crittenden is ready to burn the place to the ground when she discovers a map to a treasure hidden in the house. But when she enters the rickety mansion to seek her claim, she is frightened away by a wicked wave of ghosts. Determined to get her hands on this hidden fortune, she hires afterlife therapist Dr. James Harvey to exorcise the ghosts from the mansion. Harvey and his daughter Kat move in, and soon Kat meets Casper, the ghost of a young boy who's "the friendliest ghost you know." But not so friendly are Casper's uncles--Stretch, Fatso and Stinkie--who are determined to drive all "fleshies" away.
In the U. S. Army intelligence office, bumbling lieutenant Peter Stirling receives a coded message from his friend, Francis, a talking mule. The note urges Pete to hurry to the Coronado, California naval base, where Francis is about to be sold as surplus. Pete rushes to the train station, but before he can board, nurse Betsy Donevan mistakes him for her shell-shocked brother, Navy boatswain Slicker Donevan. She tries to forcibly remove his uniform so he will not get into trouble for impersonating an Army officer. Finally she realizes that Pete is not Slicker but merely his mirror image.
Based on Disneyland's theme park ride where a small riverboat takes a group of travelers through a jungle filled with dangerous animals and reptiles, but with a supernatural element.